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Sword & Sorcery
Flashing Swords
Pitch Black Books
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Clash of Steel: Book
One—Reluctant Hero
Edited by Armand Rosamilia
Stories by Patrick Weekes, Erin McKay, Shauna Roberts, Robert J.
Santa, and Steve Losee
Carnifex Press, 2005
Reviewed
by Ryan Harvey
The small press has taken up the slack in the publication of short
speculative fiction ever since the demise of the pulp magazines in the
1950s. When the pulps went belly-up after the three-combination punch
of World War II paper shortages, comic books, and television, most of
the pulp writers switched to the lucrative new market of paperbacks.
But this format suited novels far better than shorter works. Today,
the small presses battle heroically to keep the short story alive;
considering how rarely genuine sword and sorcery manages to squeak
into mainstream fiction magazines (can you imagine Realms of
Fantasy buying a Conan story, even if Howard came back from the
dead and wrote one for them?), the small press and the online magazine
represent the best hope for the genre.
Clash of Steel: Book One—Reluctant Hero arrives from Carnifex
Press as the latest offering of heroic fantasy from the underground
world of the small press. In chapbook format it delivers five stories
of "epic fantasy" (as the cover claims). It suffers from the customary
faults of the small press chapbook: stapled, filled with typos (some
often damaging the syntax), rough-edged paper. But of the five stories
inside, four are worth reading, that's a pleasant ratio for an
anthology.
However, the collection's title doesn't accurately describe the
contents. Readers searching for action-packed heroic adventure and
slashing swords might feel disappointed with the more cerebral pieces
here. Most of the tales are only marginally heroic fantasy or
sword-and-sorcery. Three contain no supernatural elements and only
fall within the definition of fantasy by virtue of their imaginary
medieval settings. Two have no action in them at all, except in the
memories of their tired and worn heroes. And not all the heroes are
reluctant, either.
Ironically, the story that best fits the anthology's title is also its
weakest. "A Duel of Fathers and Sons" by Patrick Weekes has a
reluctant hero, and steel certainly clashes, but this opening piece
might deter readers from moving on to the other stories. Although
"Duel" begins with a flood of names, warring groups, and back-story
about a priest forced into ritualized combat, this is only set-up for
a minutely detailed, prolonged sword duel fought under water. Since
the writer (according to his brief bio) has worked on incorporating
underwater training into the martial arts, it seems that this story
exists as an explication of the techniques he has developed. But it is
possible to know too much about a topic, and that's exactly
what happens here with Mr. Weekes: he dwells on so much minutiae in
his blow-by-blow reporting of the duel that it reads robotically and
without dramatic impact. It feels like a step-by-step choreography
guide, not an exciting fight. The confusing setting and exposition
leading up to the duel can't compensate for these weaknesses.
Readers looking for a traditional sword-and-sorcery experience should
skip to the last story, "Nightshadows" by Steve Losee, which
fits comfortably into the heroic fantasy genre. This adventure would
have felt right at home in the pages of Weird Tales sixty years
ago…although the hard-boiled humor might have edged it toward the
domain of Unknown, the prime competitor to Weird Tales.
The setting is 'medieval noir,' a grimy city of back-alley
backstabbers and thieves, rich corrupt patrons, and paid cutthroats.
Fans of Fafhrd and the Gray Mouser will recognize the territory
immediately. Losee doesn't throw anything unique at the reader, but he
entertains anyway in this story about a dark-alley expert who finds
that his new employer's assignment might not have his best interests
at heart. You've seen this plot before in countless P.I. mysteries on
the page and screen, but it's a classic premise for a good reason.
The other three stories take place in fictional settings with
militaristic backdrops, but contain no overt fantasy elements. "An
End to Tyranny," by Robert J. Santa features the best blood and
thunder action writing in the anthology. However, this account of a
castle under siege isn't focused on battle itself but on exploring the
irony of the role of the 'little soldier' in the fortunes of war.
Santa offers up a modest but readable fable.
The strongest stories, "Hero Home" by Shauna Roberts, and
"The Brotherhood's Redemption" by Erin McKay, have physical
action only in the reminiscences of their protagonists, men who have
lived beyond their days as heroes and attempt to 'go back home'—with
very different results. These stories are introspective but well-done
ruminations on the place of the hero in a society caught in the
political upheavals of war. Roberts's story examines how hero-worship
grows until the legend outstrips the original. As in the classic
Western The Man Who Shot Liberty Valance, the common folks
don't want to hear the truth, only the legend. Jaspert, the titular
hero of "Hero Home," makes this startling discovery when he returns to
his homeland where folks celebrate his exploits in exaggerated tales
around tavern hearths. Robert's lively writing keeps the story moving,
even if she stumbles at the end with an optimistic coda that goes
against the grain of the tragic theme that posterity matters more than
the flesh-and-blood hero.
"The Brotherhood's Redemption" is Clash of Steel's most
memorable story. A former lord and general who has crumbled into
poverty and despair during the twelve years after the fall of his
beloved monarch finds himself in the hands of the monastic order whose
betrayal led to the king's defeat. The twist finale won't surprise
most readers, but McKay forces her protagonist to face a tough
challenge: asking himself what he would have surrendered in order to
save his king. His answer might startle the reader, and it leads to an
emotionally fulfilling climax.
Fans of action-oriented heroic fantasy may find the low-key nature of
the stories in this first installment of Clash of Steel a
letdown. However, there's enough quality material here to satisfy
readers who want to find something different from the fantasy work
they customarily see in the professional magazine market.
To read more reviews about books in the sword-and-sorcery
and related genres, go to the
Sword and Sorcery Book Reviews.
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